ICONS: Stark City

Adventures in Stark City Issue #1

So, tonight’s game was attended by Andrew, Mike, Joe, Lon, Dan (Evil Dan), and myself (Kindly Dan). We recorded a fair bit of it before Mike’s (Dr. Quark) computer choked itself to death, as it too is a precog and knew of what we were going to speak.

In short:

A villain attacks the team’s mobile headquarters (From Saturn’s days in M.O.N.I.T.O.R. (extra player nummies to whomever comes up with the actual words for the acronym) ). At first glance? A vengeful spirit, wrath borne of devastating loss, who turns out to be….a strange simulacrum from another world!

An invasion plot is afoot, and would have gone unnoticed, if the simulacrum hadn’t been modified by an unknown villain and his cohort. The team’s resident Scientist/Wizard, Science Wizard was able to track down the last of these hidden invaders, posing as desk clerk at the Stark City Visitor’s Center, Sandra Jones.

The game ended as the team converged on the hidden invader, as the mystery deepens!

Give a listen…

Adventures in Stark City Issue #0
-- Bringing Down Recluse

Issue Zero!

Essentially, this was the gettin’ to know the players session, along with character building exercises (Dolphins not included). Then I ran a brief action scene with the Recluse and the heroes!

The recording will have all the details!


Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.